Since Startup Weekend founded by Andrew Hyde in 2007, a lot of hacking type events seem to revolved around being finding time to hack something over the weekend. I personally think that is it good that the community have grown and self organize events such as WebCamp, Barcamp and more recently HackWeekend. Spearheaded by some of the regular folks you find at WebCampKL including Aizato, Brian Richie and Hakim, this event is focus on the idea of gamification.
According to wikipedia,
Gamification is the use of game play mechanics for non-game applications (also known as “funware”), particularly consumer-oriented web and mobile sites, in order to encourage people to adopt the applications. It also strives to encourage users to engage in desired behaviors in connection with the applications. Gamification works by making technology more engaging, and by encouraging desired behaviors, taking advantage of humans’ psychological predisposition to engage in gaming. The technique can encourage people to perform chores that they ordinarily consider boring, such as completing surveys, shopping, or reading web sites.
Gamification is popularized by social tools such as Foursquare which enable you to win achievement for action you have done in the system which allow some sort of competition among users.
For the event itself it is divided into a 3 parts which is part WebCampKL, the HackWeekend itself and also a decompression(which is post event). For the actual event itself which is on the 9th and 10th July located in the New Media office in NST in Jalan Riong Bangsar, is restricted to 40 participants. Those who are interested have to apply for the event here.
According to the organizers, Hackweekends will be a a series of regular hackathons that put together top programming talent and designers to bring ideas to life, lasting between 10 and 54 hours each session.
For more details of the event visit hack.weekend.my